Skip to main content

iZotope RX 6 for Postproduction


Last month I was lucky enough to attend an event iZotope and the Motion Picture Sound Editors Association hosted at Warner Bros. NY Sound. The event's purpose was to showcase some of the new tools that are now available in iZotope's latest version of their audio repair program, RX.

While I was clueless about RX 6, I've been using iZotope RX 4 for a while and I wanted to know if the new 6 was worth the upgrade. I first started using RX when my alma mater Full Sail University hosted a promotion event for said company and the release of their latest product (RX 4 at the time). My Audio Postproduction instructor mentioned the event during one of our lectures and encouraged us to go and learn about iZotope. I was, surprisingly, the only person from the class that showed up. As my interest in audio post-production grew, I wanted to get my hands on every piece of software that was being used by industry professionals in the field. I wasn't familiar with any other audio repair programs as effective and easy to use as RX. After that day, I invested in the standard version of RX 4 which, up until today, it has been a massive help when it comes to working as an independent sound editor. Although I'm a Recording Arts graduate, I'm also a Film student and I work a lot with independent student directors and auteurs that may not be familiar with the audio postproduction process that a media object would go through during its final stages. When ADR means reaching for the stars, directors and producers depend on the quality of production sound and dialogue. As a sound editor, I spend most of my time cleaning boom handling noise, clicks, and pops. Without, RX, I wouldn't have been able to do this type of work as relatively fast as I do. For freelancers that work with low budget films where the audio isn't always at its finest, RX is there to save your gig and give you advantage.



RX 6 at Warner Bros. NY Sound
As I mentioned, working with low budget films means preserving as most of the dialogue as much as you can (sometimes it can't be helped but other times it can). RX 6 (Adv.) now has Dialogue Isolate which was my favorite because as a person that's constantly trying to save production dialogue, having a feature that is able to separate dialogue from undesirable street noise would save me extra time and it would give me a better quality result rather than the one the De-Noise feature on RX 4 gives me when I'm cleaning up dialogue. De-Wind, well, you "de-wind". This facilitates the process of preserving production sound hit by a wind punch. There's also De-ess, De-rustle, De-bleed, etc... which is a big upgrade in comparison to going from RX 4 to RX 5. All features were shown by repeating the process of the different scenarios and problems that the sound editor encountered when cleaning a music documentary. Apart from the documentary, we also had the opportunity to look at some of the new features with a vocal track as the example.

Other highlights of the night included a showing of the latest version of iZotope Neutron and lots of networking in the Warner Bros. dubbing stage itself! Definitely, a night to remember.

For more on information on RX 6 visit iZotope.











Popular posts from this blog

Oscar-Winner: A Look Into Hacksaw Ridge's Soundscape

If there's anything that pleased me more (apart from Moonlight winning Best Picture) as I watched the 89th Academy Awards was seeing Hacksaw Ridge win Best Sound Mixing.  Last year, I wrote about the technicalities of Mad Max: Fury Road, which won both awards in the Sound category of the Oscars . Going back, I realized that I never offered critical commentary or wrote about my own personal opinion--about how I, as a sound editor and designer thought of such work. That being said, I would like to do something different and guide you through my personal experience with the film. I remember going to the movie theater last November, meticulously choosing my seat to study the sound mix in the best possible way I could. There was something about this war film set in the 1940s that really made me curious about the sound team's approach given the fact that you can't actually recreate such sounds, and only the wonders of magic are able to preserve clean production d...

How Moby Dick Inspired the Sounds for Mad Max: Fury Road

 Last night at The 88th Academy Awards, Mark Mangini and David White won the Oscar for Best Sound Editing for their amazing work on Mad Max: Fury Road . To top it all, Gregg Rudloff, Chris Jenkins, and Ben Osmo won the Oscar for Best Sound Mixing for said film. What makes the sounds of Mad Max stand out from competition? I believe that it's fair to say it's the dedication to personify every sound that we hear throughout the entire movie; to make a fictitious atmosphere sound believable. Even if it was the smallest detail, the Sound Editors had one goal, and it was for the audience, as unrealistically as it looked, to be affected and to believe that what they heard truly happened in real time. The entire movie is dominated by intense vehicle sounds and war machines. There were a lot of visuals that needed to be accompanied by powerful sounds. Sound Editor and Designer Mark Mangini recently talked to The Frame about how he had some pretty interesting ideas whi...

Daniel Jewel's "The Secret World of Foley"

Three minutes into this docu short and I already knew I had to write about it.  The Secret World of Foley follows the journey of British Foley artists: Sue Harding ( Les Misérables, The Imitation Game, and Philomena ) and Peter Burgis (V for Vendetta, Harry Potter and the Deathly Hallows, and The Danish Girl) as they perform the art of Foley for a film titled Clovelly. Throughout this thirteen-minute short, we see the pair perform all sorts of sounds to match that of what is going on in Clovelly, a fishing village in England. The Foley studio where the magic is seen happening is inside the prestigious Pinewood Studios (if you're not a sound nerd, but you love Star Wars then you might recognize this name!). Left to Right: Sue Harding and Peter Burgis There is no better representation of what goes on inside this section of the world of audio post production than this documentary short. When I first hit play I started to listen to it through my laptop speakers, but I q...